I have really enjoyed using Jenga in my classes. It was such a great addition that I blogged about it – from how to prep/label the blocks to what kinds of things you can do with it. But…..I have had one frustration. This is when I am using it for reviewing a structure/form etc and not necessarily when they are responding to a question prompt.
You see I have larger classes so I have kids playing in teams of 4. This is a great number but, what with 4 turns per round – and the long time it takes some kids to actually choose a block to try to take out – they don’t get the number of reps that I want them too. What to do?
Enter “Pick 10 Jenga”. Before they construct the game they have to pick 10 blocks . They must answer those 10 questions on their response sheet (see my original post) and check their answers. Once everyone is completed (and corrected) then they can play the game. Sure they might get a block they’ve already done – wow – and they do it again. Moreover, their partners will already possibly know the answer before they do and can help out (or chirp!) because they do.
I like this because…
- There is a preview before they get into the game of what they will be doing
- I can assist if there are any questions about “how do I..?”
- They get more opportunities than just in the regular game taking turns
Okay you can call it whatever you want and choose any number you want…but it might be a “twist” that works for you…
PS I will say that today some of my kids even opted for ‘no game – just get the answers’ and didn’t stop with 10. I always say my kids have choice in what works best for them…they aren’t the biggest Jenga fans so…great that it worked for them!